‘Naughty’ dice app quietly denied by Apple?
Published in July 3rd, 2009
Posted by admin in Uncategorized
No Comments
Trichotomy Media is complaining that its Naughty Loaded Dice iPhone app has, possibly, been quietly rejected by Apple. The app has yet to receive an approval or a rejection after a month, and should therefore still be sitting in Apple's queue. The company notes that although the app does focus on bedroom activity, it still stays clear of any profanity or explicit images.Apple has drawn considerabl...
Apple considers ‘active’ packaging for handhelds
Published in July 3rd, 2009
Posted by admin in Uncategorized
Future iPhones and iPods from Apple could come in "active packaging," a recently-published patent application hints. Apple observes that while standard product packaging serves its essential purpose, it is also subject to limitations, such as an inability to showcase electronics in action without completely draining batteries. Similarly, should firmware updates become available, a store's invent...
News: iPodweek newsletter coming shortly
Published in July 3rd, 2009
Posted by admin in Uncategorized
iPodweek, iLounge’s weeky newsletter recapping the latest news, reviews, and more, will be hitting inboxes later today—but if you haven’t yet signed up, there’s still plenty of time. Just use the simple form below to submit your email address, and be on the lookout for the giveaways and discount offers from various companies. Sign up for the iPodweek Newsletter: Email address: IMPORTANT: Hotmail, Gmail, Yahoo, AOL, Earthlink…
News: Ngmoco releases Rolando 2: Quest for the Golden Orchid
Published in July 3rd, 2009
Posted by admin in Uncategorized
Ngmoco has released Rolando 2: Quest for the Golden Orchid, the sequel to the company’s popular Rolando game for the iPhone and iPod touch. In Rolando 2, players once again control a number of round characters, using a combination of accelerometer and touch controls to roll, jump, and otherwise navigate throughout the various levels. iLounge was given the opportunity to play a pre-release build of the game while we were at WWDC, and we found…



















