Posts Tagged ‘Namco’

Namco lines up iPhone division, future game plans

Written on August 5th, 2009 by adminno shouts

Game developer Namco has founded a dedicated iPhone division, meant to exploit the unusual popularity of the device. The division is being helped by Jonathan Kromrey, an iPod/iPhone games producer and designer, who was formerly responsible for research, design and development of products and applications at Apple. Kromrey notes that this week is currently the only one this year in which Namco do…



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Review: Namco Pac-Man Remix

Written on August 5th, 2009 by adminno shouts

Not surprisingly, the core of Pac-Man Remix is a familiar game: you control a little yellow globe who runs through 2-D mazes eating dots, alternating between chasing and running away from ghosts. Power pellets transform the ghosts from one-touch killers into vulnerable blue targets that can be eaten as easily as the dots; pieces of fruit appear in the mazes for bonus points. You progress through 30 stages in order, in clusters of five similarly-themed…

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News: Mix: Namco, T-Mobile UK, iPhone payment, FTC

Written on August 3rd, 2009 by adminno shouts

Namco has announced that Apple veteran Jonathan Kromley has joined the company to head up its new Apple Games division. Before joining Namco, Kromley worked for Apple as an iPod and iPhone games producer and designer, and was responsible for the research, design and development of products/applications on the iPod, iPhone, iPod touch and Apple TV platforms. Kromley’s new duties at Namco will include creating new franchise opportunities,…

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News: Namco releases Dig Dug Remix for iPhone, iPod touch

Written on May 8th, 2009 by adminno shouts

Namco has released Dig Dug Remix, its latest retro-inspired game for the iPhone and iPod touch. Like Galaga Remix, Dig Dug Remix includes both the arcade classic and a new “remix” version of the game, featuring all new graphics, boss battles, six different power-ups, 35 levels, and five bosses. Both versions of the game offer a choice between an on-screen D-pad and a “flick” control mode, three difficulty settings, and normal…

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